[Episode 6] Welcome to Gloom Alley

[Episode 6] Welcome to Gloom Alley

Summary

After falling victim to a scam carried out by one of East Edge’s orphan children, Acarno suddenly finds himself in a new part of town; Gloom Alley. Although it’s rumoured to be East Edge’s toughest districts, Acarno decides to explore and see if he can find out more about “Marius”.

In Gloom Alley you must take out the various gangs in the neighbourhood in exchange for the Key to the Ghost House, which is given by the owner of Bar Kuroi as a thank you for helping to restore order to the streets.

Head forwards as you emerge in Gloom Alley and Acarno will be stood at a crossroad. Head over the street and speak to the person on Acarno’s right for more information on the orphan’s whereabouts.

Helpful stranger; Here you find out where the orphan headed.

As you are now aware, the orphan who ripped off Acarno headed in the direction of the “Ghost House”, and that the barman at “Bar Kuroi” has the key. Before the barman will give you the key, there are six gangs in the neighbourhood that must be taken out in order to help his struggling business.

The gangs are listed on the below map, as are the several items you can pick up by extinguishing flaming trash cans. All six members of all six gangs must be eliminated before heading to Bar Kuroi. The gang members will throw knives at you from a distance, and stab when you are too close – your best bet is to move around and strike each member a few times from behind, but keep an eye on your health as you will need to use plenty of EMERGENCY SPRAYS during this section. The SUPER LIGHT SABRE will dispatch an individual gang member with two to four blows.

Gloom Alley Map Key

Trash Can Fires

Extinguish the flaming trash cans to collect several GEO STONES and gain further CP; A, B, C, D, E, F, G.

Gang locations (and items left following fights);

01. 8 CREDITS, GRENADEGRENADE / 02. 8 CREDITSGRENADE / 03. GRENADE / 04. 8 CREDITS, 8 CREDITS & 8 CREDITS / 05 8 CREDITS, GRENADE, GRENADE & GRENADE / 06. GRENADE, 8 CREDITS & 8 CREDITS

Once the gangs are eliminated and you have collected all of the items, head to Bar Kuroi. Once inside, head over to the bar and talk to the guy standing behind it.

Item; For taking out the six gangs, the barman will reward you with the KEY FOR GHOST HOUSE.

Leave the bar and head for the Ghost House using the map above to navigate your way there.

Ghost House front gate; To enter you must blow up the gate using one of your explosives. Once the gate is no more, enter the front garden.