[Episode 7] The Diva Level
Acarno now heads to the ship’s Diva Level and is reunited with his old enemy; Kondo.
Kondo isn’t the only boss you’ll encounter during this section of the game, which also features the first of two face offs with Zeno. You will also find the final Diva Piece.
Kondo’s method of attack is to swipe you with his extendable arm, sending Acarno flying into the air. Despite this, you should be able to get close enough to strike Kondo with the KATANA (or either the LIGHT SABRE or SUPER LIGHT SABRE), which will cause him to jump into the air and away from you – this usually allows you enough time to run over and land another blow before he is able to attack.
When you regain control of Acarno in the Diva Room head back through the door, returning to the room in which you just fought Kondo. Approach the fallen pillar.
Zeno’s health regenerates fairly quickly meaning you can’t allow too much time between your attacks. You must also remember that health items are not usable as you cannot access the inventory during this fight, so keep an eye on both health bars.
In terms of attacks, Zeno will throw red energy balls through the air at you (that will follow your movements) which not only cause damage when hit, but prevent Acarno from moving for a number of seconds as well – this allows Zeno to use his melee attack if close enough. Keep moving to avoid sustaining too much damage while attacking repeatedly.